Requirements |
Resource CostOil: 101,700
Metal: 96,050 Energy: 113,000 Zynthium: 75,333 Time: 1H |
Purpose/StatsReduces Damage from penetrating weapons (missiles).
Missile Defense: +33% Armor Weight: +5% |
RequirementsAdvanced Lab 6
Reactive Armor I |
Resource CostOil: 1,746,900
Metal: 1,649,850 Energy: 1,941,000 Zynthium: 1,294,000 Time: 3D |
Purpose/StatsReduces Damage from penetrating weapons (missiles).
Missile Defense: +50% Armor Weight: +10% |
Requirements |
Resource CostOil: 21,960,000
Metal: 20,740,000 Energy: 24,400,000 Zynthium: 16,266,667 Time 7D 8H |
Purpose/StatsReduces Damage from penetrating weapons (missiles).
Missile Defense: +66% Armor Weight: +14% |
Requirements |
Resource CostOil: 229,500
Metal: 216,750 Energy: 255,000 Zynthium: 170,000 Time: 4H |
Purpose/StatsReduces damage from explosive weapons (Mortars and Rockets).
Explosive Defense: +33% Armor Weight: +5% |
RequirementsAdvanced Lab 8
Ablative Armor I |
Resource CostOil: 5,896,800
Metal: 5,569,200 Energy: 6,552,000 Zynthium: 4,368,000 Time: 4D |
Purpose/StatsReduces damage from explosive weapons (Mortars and Rockets).
Explosive Defense: +50% Armor Weight: +10% |
Requirements |
Resource CostOil: 22,950,000
Metal: 21,675,000 Energy: 25,500,000 Zynthium: 17,000,000 Time: 8D |
Purpose/StatsReduces damage from explosive weapons (Mortars and Rockets).
Explosive Defense: +66% Armor Weight: +14% |
Requirements |
Resource CostOil: 1,164,600
Metal: 1,099,900 Energy: 1,294,000 Zynthium: 862,667 Time: 2D |
Purpose/StatsReduces damage from ballistic weapons (Cannons).
Ballistic Defense: +33% Armor Weight: +5% |
RequirementsAdvanced Lab 9
Layered Armor I |
Resource CostOil: 8,845,200
Metal: 8,353,800 Energy: 9,828,000 Zynthium: 6,552,000 Time: 5D 8H |
Purpose/StatsReduces damage from ballistic weapons (Cannons).
Ballistic Defense: +50% Armor Weight: +10% |
Requirements |
Resource CostOil: 23,940,000
Metal: 22,610,000 Energy: 26,600,000 Zynthium: 17,733,333 Time: 8D 16H |
Purpose/StatsReduces damage from ballistic weapons (Cannons).
Ballistic Defense: +66% Armor Weight: +14% |
Requirements |
Resource CostOil: 153,000
Metal: 144,500 Energy: 170,000 Zynthium: 113,333 Time: 2H |
Purpose/StatsIncrease ships' missile evasion ability during combat.
Evade: +20% Total Weight: +4% |
RequirementsAdvanced Lab 5
Guidance Scrambler I |
Resource CostOil: 517,500
Metal: 488,750 Energy: 575,000 Zynthium: 383,333 Time: 16H |
Purpose/StatsIncrease ships' missile evasion ability during combat.
Evade: +33% Total Weight: +8% |
Requirements |
Resource CostOil: 13,950,000
Metal: 13,175,000 Energy: 15,500,000 Zynthium: 10,333,333 Time: 6D |
Purpose/StatsIncrease ships' missile evasion ability during combat.
Evade: +40% Total Weight: +12% |
Requirements |
Resource CostOil: 72,000
Metal: 68,000 Energy: 80,000 Zynthium: 53,333 Time: 33M |
Purpose/StatsIncreases accuracy of Mortar and Rocket based weapons.
Weapon Weight: +3% Spread: -9% |
RequirementsAdvanced Lab 4
Electronic Range Finder I |
Resource CostOil: 248,400
Metal: 234,600 Energy: 276,000 Zynthium: 184,000 Time: 6H 23M |
Purpose/StatsIncreases accuracy of Mortar and Rocket based weapons.
Weapon Weight: +6% Spread: -19% |
Requirements |
Resource CostOil: 1,687,500
Metal: 1,593,750 Energy: 1,875,000 Zynthium: 1,250,000 Time: 2D 21H 26M |
Purpose/StatsIncreases accuracy of Mortar and Rocket based weapons.
Weapon Weight: +9% Spread: -30% |
Requirements |
Resource CostOil: 67,500
Metal: 63,750 Energy: 75,000 Zynthium: 50,000 Time: 30M |
Purpose/StatsIncreases ships' speed.
Accuracy: -10% Combat Speed: 30% Total Weight: +5% Map Speed: +25% |
RequirementsAdvanced Lab 8
Engine Upgrade I |
Resource CostOil: 13,267,800
Metal: 12,530,700 Energy: 14,742,000 Zynthium: 9,828,000 Time: 4D 16H |
Purpose/StatsIncreases ships' speed.
Accuracy: -15% Combat Speed: 50% Total Weight: +10% Map Speed: +33% |
Requirements |
Resource CostOil: 24,930,000
Metal: 23,545,000 Energy: 27,700,000 Zynthium: 18,466,667 Time: 9D 8H |
Purpose/StatsIncreases ships' speed.
Accuracy: -20% Combat Speed: 80% Total Weight: +14% Map Speed: +50% |
Requirements |
Resource CostOil: 261,000
Metal: 246,500 Energy: 290,000 Zynthium: 193,333 Time: 5H 41M |
Purpose/StatsIncreases damage from missile based weapons.
Weapon Weight: +6% Missile Damage: +14% |
Requirements |
Resource CostOil: 16,920,000
Metal: 15,980,000 Energy: 18,800,000 Zynthium: 12,533,333 Time: 6D 19H 53M |
Purpose/StatsIncreases damage from missile based weapons.
Weapon Weight: +12% Missile Damage: +33% |
Requirements |
Resource CostOil: 45,000
Metal: 42,500 Energy: 50,000 Zynthium: 33,333 Time: 5M |
Purpose/StatsIncreases ships' turn rate and evasion during combat.
Evade: +4% Turn Speed: +39% Total Weight: +2% |
RequirementsAdvanced Lab 4
Thrusters I |
Resource CostOil: 230,400
Metal: 217,600 Energy: 256,000 Zynthium: 170,667 Time: 6H |
Purpose/StatsIncreases ships' turn rate and evasion during combat.
Evade: +8% Turn Speed: +100% Total Weight: +4% |
Requirements |
Resource CostOil: 2,304,000
Metal: 2,176,000 Energy: 2,560,000 Zynthium: 1,706,667 Time: 2D 16H |
Purpose/StatsIncreases ships' turn rate and evasion during combat.
Evade: +12% Turn Speed: +166% Total Weight: +6% |
Requirements |
Resource CostOil: 198,000
Metal: 187,000 Energy: 220,000 Zynthium: 146,667 Time: 3H 23M |
Purpose/StatsIncreases accuracy of missile based weapons.
Penetrating Accuracy: +20% Weapon Weight: +3% Retargetable: True |
RequirementsAdvanced Lab 5
Laser Targeting I |
Resource CostOil: 472,500
Metal: 446,250 Energy: 525,000 Zynthium: 350,000 Time: 12H 30M |
Purpose/StatsIncreases accuracy of missile based weapons.
Penetrating Accuracy: +40% Weapon Weight: +6% Retargetable: True |
Requirements |
Resource CostOil: 2,137,500
Metal: 2,018,750 Energy: 2,375,000 Zynthium: 1,583,333 Time: 3D 18H 25M |
Purpose/StatsIncreases accuracy of missile based weapons.
Penetrating Accuracy: +60% Weapon Weight: +10% Retargetable: True |
Requirements |
Resource CostOil: 344,700
Metal: 325,550 Energy: 383,000 Zynthium: 255,333 Time: 8H |
Purpose/StatsIncreases ballistic weapon fire rate.
Weapon Weight: +19% Ballistic Reload: +39% |
RequirementsAdvanced Lab 7
Auto-Loader I |
Resource CostOil: 3,931,200
Metal: 3,712,800 Energy: 4,368,000 Zynthium: 2,912,000 Time: 3D 8H |
Purpose/StatsIncreases ballistic weapon fire rate.
Weapon Weight: +39% Ballistic Reload: +75% |
Requirements |
Resource CostOil: 25,920,000
Metal: 24,480,000 Energy: 28,800,000 Zynthium: 19,200,000 Time: 10D |
Purpose/StatsIncreases ballistic weapon fire rate.
Weapon Weight: +60% Ballistic Reload: +110% |
Requirements |
Resource CostOil: 255,600
Metal: 241,400 Energy: 284,000 Zynthium: 189,333 Time: 6H 46M |
Purpose/StatsIncreases splash damage of Mortar and Rocket based weapons.
Weapon Weight: +5% Splash: +14% |
RequirementsAdvanced Lab 7
High Explosive Shells I |
Resource CostOil: 2,025,000
Metal: 1,912,500 Energy: 2,250,000 Zynthium: 1,500,000 Time: 3D 14H 15M |
Purpose/StatsIncreases splash damage of Mortar and Rocket based weapons.
Weapon Weight: +10% Splash: +35% |
Requirements |
Resource CostOil: 27,090,000
Metal: 25,585,000 Energy: 30,100,000 Zynthium: 20,066,667 Time: 11D 1H 16M |
Purpose/StatsIncreases splash damage of Mortar and Rocket based weapons.
Weapon Weight: +14%% Splash: +50% |
Requirements |
Resource CostOil: 729,000
Metal: 688,500 Energy: 810,000 Zynthium: 540,000 Time: 1D 3H 55M |
Purpose/StatsIncreases Submarine and Torpedo detection range.
Detection Range: 8 Total Weight: +10% |
RequirementsAdvanced Lab 7
Sonar Pod I |
Resource CostOil: 2,880,000
Metal: 2,720,000 Energy: 3,200,000 Zynthium: 2,133,333 Time: 3D 15H 34M |
Purpose/StatsIncreases Submarine and Torpedo detection range.
Detection Range: 16 Total Weight: +10% |
Requirements |
Resource CostOil: 20,340,000
Metal: 19,210,000 Energy: 22,600,000 Zynthium: 15,066,667 Time: 7D 1H 26M |
Purpose/StatsIncreases Submarine and Torpedo detection range.
Detection Range: 25 Total Weight: +10% |
Requirements |
Resource CostOil: 775,800
Metal: 732,700 Energy: 862,000 Zynthium: 574,667 Time: 1D 8H |
Purpose/StatsIncreases Ballistic weapon range.
Weapon Weight: +19% Ballistic Range: +25% |
RequirementsAdvanced Lab 9
Hardened Barrels I |
Resource CostOil: 19,901,700
Metal: 18,796,050 Energy: 22,113,000 Zynthium: 14,742,000 Time: 6D 16H |
Purpose/StatsIncreases Ballistic weapon range.
Weapon Weight: +39% Ballistic Range: +35% |
Requirements |
Resource CostOil: 27,270,000
Metal: 25,755,000 Energy: 30,300,000 Zynthium: 20,200,000 Time: 10D 16H |
Purpose/StatsIncreases Ballistic weapon range.
Weapon Weight: +60% Ballistic Range: +50% |
Requirements |
Resource CostOil: 261,000
Metal: 246,500 Energy: 290,000 Zynthium: 193,333 Time: 1d 8H |
Purpose/StatsIncreases Missile weapon range.
Weapon Weight: +4% Missile Range: +10% |
RequirementsAdvanced Lab 7
Solid Fuel Booster I |
Resource CostOil: 4,050,000
Metal: 3,825,000 Energy: 4,500,000 Zynthium: 3,000,000 Time: 6D 16H |
Purpose/StatsIncreases Missile weapon range.
Weapon Weight: +8% Missile Range: +19% |
Requirements |
Resource CostOil: 23,850,000
Metal: 22,525,000 Energy: 26,500,000 Zynthium: 17,666,666 Time: 10D 16H |
Purpose/StatsIncreases Missile weapon range.
Weapon Weight: +12% Missile Range: +30% |
Requirements |
Resource CostTime: 6H 23M
Oil: 562,500 Metal: 531,250 Energy: 625,000 Zynthium: 416,667 |
Purpose/StatsIncreases Torpedo Damage.
Weapon Weight: +3% Concussive Damage: +11% |
Requirements |
Resource CostTime: 3D 10H 01M
Oil: 2,547,000 Metal: 2,405,500 Energy: 2,830,000 Zynthium: 1,886,667 |
Purpose/StatsIncreases Torpedo Damage.
Weapon Weight: +6% Concussive Damage: +21% |
RequirementsAdvanced Lab 10
Concussion Warhead I Concussion Warhead II |
Resource CostTime: 6D 16H 08M
Oil: 19,575,000 Metal: 18,487,500 Energy: 21,750,000 Zynthium: 14,500,000 |
Purpose/StatsIncreases Torpedo Damage.
Weapon Weight: +10% Concussive Damage: +33% |
Requirements |
Resource CostTime: 17H 46M
Oil: 1,962,000 Metal: 1,853,000 Energy: 2,180,000 Zynthium: 1,453,333 |
Purpose/StatsIncreases Time submerged.
(For Submarines) Total Weight: +10% Cloak Time: +14% |
Requirements |
Resource CostTime: 6D 17H 45M
Oil: 20,367,000 Metal: 19,235,500 Energy: 22,630,000 Zynthium: 15,086,667 |
Purpose/StatsIncreases Time submerged.
(For Submarines) Total Weight: +19% Cloak Time: +27% |
Requirements |
Resource CostTime: 10D 9H 01M
Oil: 26,883,000 Metal: 25,389,500 Energy: 29,870,000 Zynthium: 19,913,333 |
Purpose/StatsIncreases Time submerged.
(For Submarines) Total Weight: +33% Cloak Time: +39% |
Requirements |
Resource CostTime: 13H 20M
Oil: 1750,500 Metal: 1,653,250 Energy: 1,945,000 Zynthium: 1,296,667 |
Purpose/StatsDecreases Detection Range
Total Weight: +5% Cloak Efficiency: +19% |
Requirements |
Resource CostTime: 4D 14H 43M
Oil: 12,816,000 Metal: 12,104,000 Energy: 14,240,000 Zynthium: 9,493,333 |
Purpose/StatsDecreases Detection Range
Total Weight: +10% Cloak Efficiency: +40% |
Requirements |
Resource CostTime: 9D 11H 56M
Oil: 25,074,000 Metal: 23,681,000 Energy: 27,860,000 Zynthium: 18,573,333 |
Purpose/StatsDecreases Detection Range
Total Weight: +5% Cloak Efficiency: +19% |