Ripper Cannon
Although the Ripper prevails in damage to the Thud Cannon it lacks the range. Because of this range issue it is much more common to see Thud Cannons on a fleet so that they can kite enemy ships if needed.
Requirements |
Resource CostOil: 62,500
Metal: 50,000 Energy: 50,000 Zynthium: 43,750 Time: 2H 23M |
Weapon StatsRange: 38
Damage: 40 Building Damage: 70 Salvo: 3 Reload Time 1.5 Accuracy: 90 Type: Ballistic Weight: 18 Tons |
Requirements |
Resource CostOil: 312,500
Metal: 200,000 Energy: 200,000 Zynthium: 153,125 Time: 7H 10M |
Weapon StatsRange: 38
Damage: 72 Building Damage: 126 Salvo: 3 Reload Time 1.5 Accuracy: 80 Type: Ballistic Weight: 43 Tons |
Requirements |
Resource CostOil: 1,562,500
Metal: 800,000 Energy: 800,000 Zynthium: 535,938 Time: 21H 30M |
Weapon StatsRange: 38
Damage: 130 Building Damage: 227 Salvo: 3 Reload Time 1.5 Accuracy: 70 Type: Ballistic Weight: 104 Tons |
Requirements |
Resource CostOil: 7,812,500
Metal: 3,200,000 Energy: 3,200,000 Zynthium: 1,875,781 Time: 2D 16H 30M |
Weapon StatsRange: 38
Damage: 234 Building Damage: 409 Salvo: 3 Reload Time 1.5 Accuracy: 60 Type: Ballistic Weight: 249 Tons |