From Kixeye CM Swag on 4/17/2012,

"Base Relocation Disabled Tomorrow As Base Invaders III starts on Thursday, the relocation feature will be turned off tomorrow (Wednesday) to allow sectors time to prepare for the event. The relocation feature will be reactivated soon after Base Invaders III has ended."
 
April 19th

The Forsaken Council has learned that Draconian Commander Maximilian Vassago is out to assert his power in the world. Our intel is sketchy, but it seems he plans on building numerous Outposts on April 19th. We must strike these sites before they're fully operational. Your daily participation in this attack will be rewarded with a Damage Quota Bonus. Will you join us?

Base Invaders III Start Times:**

Sectors 1-100: 9am PST
Sectors 101-200: 10am PST
Sectors 201-300: 11am PST
Sectors 301-400: 12pm PST
Sectors 400+: 1pm PST

**All players will have 96 hours to execute this coordinated attack.
 
New Features
• Base Defending Fleet - Now, in addition to ability to set your fleets to defend your base from the outside, you can now set one of your fleets to defend and patrol inside of your base.
• Spectator Mode - Any player of any level can now view a battle that is taking place on the world map. Up to 10 players can view a battle in Spectator Mode.
• Submarine Special Equipment – There are three new equipment specials for submarines. You can research this equipment in the Advanced Lab.
  • Concussion Warhead - increased torpedo damage.
  • Nautilus Battery - stay submerged for longer sprints in between surfacing.
  • Caterpillar Drive – enemy ships, even with sonar, will have to get closer to detect the sub while it is submerged.

• Cerberus Rockets – You can now research (weapons lab) and place rocket turrets on your defense platforms. They have limited range but do high amounts of area-of-effect damage.
• Double-clicking Fleet Icons – clicking on a fleet icon (bottom-right of screen) once will select a fleet. Clicking on it a second time will move the camera to the fleet’s location.

Game Balancing
• Stalker Submarine
  • Can now equip Havoc Torpedoes in all 4 of its weapon slots
  • Turning speed increased
  • Increased built-in sonar range
  • Reduced repair time

• Predator Submarine
  • Armor value has been increased
  • Maximum ship weight has been increased

• Damage Protection – A base will now have to be attacked 5 times in one hour to receive a bubble instead of 4.

Bug Fixes
• Players will no longer be able to launch fleets while their base is under attack.
• Screamjet Engines and Slideloader special equipment now work as intended.

Other
• Social Media Bar – below the game window, there is a bar with links to easily get to the Battle Pirates Facebook Timeline, Twitter page, and KIXEYE YouTube channel. 
 
Starting Thursday we will be uploading atleast one guide EVERY Thursday. These will be a slew across the whole gambit. The videos will range from SUB VS SUB to base designs and salvaging. Feel free to request a specific guide here or on the suggestion form!

Thanks as always patrons
Salar of sector 288